Operator Assignment

Operator Assignment-1
It's a good way to test a programmer's grasp of C syntax and C style, but more importantly, it tests the programmer's knowledge of C memory management and exception handling. We'll go through it all piece by piece and see why this is.For the impatient among you, let's cut right to the chase: One correct answer to this question would look something like this: Yes, it's a lot of code. The first reaction I usually get from people is something along the lines of "But I never have to write assignment operators." You should.They're not the same thing, although they're similar. The copy constructor and assignment operator do similar things.

It's a good way to test a programmer's grasp of C syntax and C style, but more importantly, it tests the programmer's knowledge of C memory management and exception handling. We'll go through it all piece by piece and see why this is.

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An assignment operator, on the other hand, copies state between two existing objects.

In other words, an assignment operator has to take into account the current state of the object when copying the other object's state into it.

If your class has pointer members, this is practically never what you want, and even when you don't have pointer members, this isn't always the right behavior. Even when the default versions of the special functions do what you want them to, it's still generally a good policy to always spell that out explicitly by writing them yourself.

It avoids ambiguity, and it forces you to think more about what's going on inside your class.

(For a vec, a new element can only be added to the right-hand end.) We can assign to the elements of a string, as follows: The left-most single character from the right-hand operand is stored at the designated location; all other characters in the right-hand operand string are ignored.

If the designated location is beyond the end of the destination string, that string is extended to the new length with spaces (U 0020) added as padding beyond the old end and before the newly added character.

This doesn't necessarily mean that the objects are identical: some purely internal data members (such as caches) might not be copied, or data members pointing to other objects might end up pointing to different objects that are themselves semantically equivalent, rather than pointing to the same objects.

The difference between the copy constructor and assignment operator is that the copy constructor is a constructor — a function whose job it is to turn raw storage into an object of a specific class.

Furthermore, the compiler isn't guaranteed to create versions of these classes that do exactly what you want them to do.

For copying and assignment, for example, the automatically-generated code will do a shallow memberwise copy.

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